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Wesnoth Units database

Ironwheel

(image)

Primeval technology is a bit of a mystery. The Ironwheels are unusually accurate with their cutting discs, and it is suspected that their headgear has something to do with this.
Special Note: This unit regenerates, which allows it to heal as though always stationed in a village.

Information

Advances from: Cutter
Advances to: Aerowheel Firewheel
Cost: 30
HP: 49
Movement: 6
XP: 70
Level: 2
Alignment: chaotic
IDPrimeval Ironwheel
Abilities: regenerates

Attacks (damage - count)

(image)chakram
ranged
8 - 4
blade
marksman
(image)fist
melee
7 - 2
impact

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold10% (icon) arcane-30%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water330%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Hills260%
(icon) Mountains260%
(icon) Mushroom Grove260%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp140%
(icon) Unwalkable-0%
(icon) Village160%